Changes:
- Fixed issue with converting %player% head item from legacy to latest format
- Fixed issue with PlayerCommandClickEvent not working as expected
- Fixed issue with PlayerCommandClickEvent#setOp not being saved and loaded
- Added more debug logs for better issue analysis
- Other minor changes
Changes:
- Fixed minor issue with no permission check in GuiOpenCommand#mainCommand, now requires guiplus.gui.open.others if target is specified
Changes:
- Fixed the issue when using &# hex codes
- Fixed DeluxeMenusConverter not converting custom player heads correctly
- Added informative lore to nested items
- Fixed condition conversion for DeluxeMenusConverter
- Added ability to invert a condition by adding 'inverted: true'
- Fixed issue with converting click events in DeluxeMenusConverter
Changes:
- Improved system that manages configurations for system menus
- Added 'showConditions' for items
- Added 'nestedItems' that will be displayed when showConditions are not met
- Fixed backup not working as intended
- Other minor changes
Changes:
- Fixed LegacyFileConverter fixes
- Updated click event names in adminpanel.yml
- other minor adjustments
Changes:
- Fixed repetitive loading for GuiItem data
- Improved performance with loading and saving gui item data
- Fixed issue with item display name loading
- Improved NBT handling
Changes:
- Optimized mod items when starting the plugin