Changes:
- Fixed issue with PlayerCommandClickEvent#setOp not being saved and loaded
Changes:
- Added ability to use scenes as pages
- Added PreviousSceneClickEvent
- Added 'disable-scene-animation' option for GUIs
- Added NextSceneClickEvent
Changes:
- Fixed issue with ItemClonerMenu where it threw an IndexOutOfBoundsException
- Potential fix for issue with has-items condition not respecting the ignoreDurability value
- Added ability to use placeholders for 'skullBase64'
- Other minor code changes
Changes:
- Added ability to customize execution delay
- Fixed issue with GUI#getCommandTarget returning null (NPE)
- Fixed issue with Vault & Economy plugin
- Fixed issue with chat fetcher click event
- Other minor changes
Changes:
- Added a way to drag and drop to switch item for a GUIItem
- Added an error if inventory is full for CustomItemClickEvent
- Added new GUI id to the test
- Other minor code changes
Changes:
- Added W.I.P 'show-stacktrace' option in config.yml
- Revert a few debugging messages
- Other minor code changes
- Better relocation logic for adventure APIs