⚔️ ExecutableItems ⭐ Create Custom Items with Abilities & Skills ✅

MC Plugin ⚔️ ExecutableItems ⭐ Create Custom Items with Abilities & Skills ✅ 7.26.7.17
Create custom items with 100+ triggers, in-game editor, and 120+ premade items. Supports 1.8 - 26.2

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Fix
an issue with the conditions ifContainerEmpty / ifContainerNotEmpty

Fix some issues with the new projectiles editor
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Fix
an issue with /ei giveslot command ( the [override true or false] setting)

Fix the support of Space plugin

Fix an issue with requiredEI and requiredItems

New block conditions ifContainerEmpty ifContainerNotEmpty (to check if a block that can contains items, contains items or not.
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Fix
two issues with /ei giveslot caused by recent modifications
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New
custom block command SELL_CONTENT, it will allow you to sell stick for example
(it sells all the content of a chest / furnace / globally all blocks that have an inventory)
> require ShopGUIPlus & Vault
Thanks to @Artsuki#5478

New custom player command REGAIN SATURATION {value}

Fix
a rare issue with the custom command HEAD, CHESTPLATE, LEGGINGS, BOOTS.

Fix an issue with the initialisation of number variables in the command /ei give
> example : /ei give Ssomar test 1 VAR(x:5)

the giveslot command has been modified !

You can now init the usage or the variables directly in the command !
example: /ei giveslot Ssomar test 1 0 USAGE(50) VAR(x:Hey,world:Island)
So format is: /ei giveslot {player} {id} {quantity} {slot} [override true or false] [USAGE()] [VAR()]
TO SEE All news features in video join this discord channel: UPDATE

Fix
an issue for 1.8 users

Fix an issue with the delayed commands

Fix a rare issue with the activator PLAYER_LEFT_CLICK

Should Fix the enchantments from the plugin Space (not tested)
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Fix
a dupe issue when you have Lands + ExecutableBlocks

New custom block command : STRIKELIGHTNING

Fix a little issue with the cooldown when this one is in ticks

New entity conditions ifNotTamed & ifNotNamed
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New
the ifHasExecutableItem condition accepts multiple choices.
Example
YAML:
playerConditions:
      ifHasExecutableItems:
        condition1:
          multi-choices:
            '1':
              executableItem: test1.
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New
The feature detailedEntities can now be used as a blacklist by adding a ! before the thing to be blacklisted:

detailedEntities:
- !SKELETON
- '!MM-SkeletonKing'

New activator PLAYER_TARGETED_BY_AN_ENTITY

Fix an issue with the LOOP activator during the in-game edition

Glow & displayname on Drop now work in every situation, not only when a player drop the EI
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Fix
some 1.8 - 1.12 issues
Fix the NO VALUE / EXIT button in the editor
New The EI commands giveusage and giveallusage were removed !

the give command has been improved !

You can now init the usage or the variables directly in the command !
example: /ei give Ssomar test 1 USAGE(50) VAR(x:Hey,world:Island)
So format is: ei give {player} {id} [quantity] [USAGE()] [VAR()]

API has a new method to init variables when you build the EI
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