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FIX the EI command /ei modification,
/ei modification {set/modification} {usage} {slot} {value}
Some minor other fixes..
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Changement for the EI command /ei modification, I added a new argument
/ei modification {set/modification} {usage} {slot} {value}
set: to set a new value
modification: to increase/decrease the value
New setting in the config.yml
Code (YAML):
silentMessagePreventionErrorHeadDBError: true
To hide this message:
[16:14:53 ERROR]: [ExecutableItems] If you use HeadDB, be sure that the plugin has finish to fetch all the custom head (generally it takes 20-30 seconds after the start of the server) !
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New parameter in config.yml: **silentEIGive: true or false** (default false) to hide the outputs of the /ei give command
Fix an issue when you delay the custom block command SETEXECUTABLEBLOCK and when you have set an offline owner.
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Fix an issue for 1.11- users related to the entity commands.
Fix an issue with the entity command DROPEXECUTABLEITEM {id} {quantity}
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New Player placeholder:
%player_team% / %target_team%
New Entity placeholder:
%entity_team%
New Player/Entity Condition: ifHasTag / ifNotHasTag
New now supports SuperiorSkyblock2 for its condition: ifPlayerMustBeOnHisIsland and blocks protections
New the loading of the saved command is improved, Not more lag / thread dump when a player will join your server
Fix now the glow drop / custom name on drop work well with the command /ei drop
Fix an issue with "refreshUsage" method
New EI command /ei modification usage {slot} {value}
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Fix the velocity of the custom projectiles.
New default items:
(Free_Homing_Arrow, **PROJECTILES**)
(Prem_Rainbow_Projectiles, **PROJECTILES**)
(Prem_Tornado_Blade, **WEAPONS**)
(Prem_Shield, **PVP**)
SilenceOuput now hide the commands that contain:
- Killed
- Unknown command
- No entity was found
- Modified entity data of
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New EI now supports the WildStacker stack above 64
PREMIUM New argument for the command **ei giveslot**
/ei giveslot {player} {id} {quantity} {slot} [usage] **[override true or false]**
> If there is already an item in the specified slot, the item will be moved in another slot in the inventory or dropped at the ground, and the EI will take the slot.
New placeholders for entity:
%entity_direction%
%entity_pitch%
%entity_pitch_positive%
%entity_yaw%
%entity_yaw_positive%
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EDIT Now the cooldown is check before the other conditions, that can improve the performances.
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Fix the new activator PLAYER_TRAMPLE_CROP of the last update.
The new custom command CROP_GROWTH_BOOST is now removed for the users [1.8 - 1.12] because it causes issues due to missing methods in the API
New the activator PLAYER_LAUNCH_PROJECTILE have the detailedentities option and can run entityCommands
New activator PLAYER_CUSTOM_LAUNCH , it is trigerred when the player launch something with the custom command LAUNCH, LOCATEDLAUNCH and LAUNCHENTITY
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New custom player command:
CROPS_GROWTH_BOOST {radius} {delay between two growths in ticks} {total duration in ticks} {chance 0-100}
New activator PLAYER_TRAMPLE_CROP (Free)
New custom player command: DISABLE_GLIDE_ACTIVATION {timeinsecs}
FIX I havent test it but SILK_SPAWNER custom block command should be fixed for 1.12 and less
Fix an issue with PROJECTILE_HIT_PLAYER activator