Fix a typo
Fix Remove some of my debug messages
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New activator PLAYER_PICKUP_THE_EI
New custom player command DAMAGE_NO_KNOCKBACK {number} [amplified If Strength Effect, true or false] [amplified with attack attribute, true or false]
New custom player command HURT_ANIMATION
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Fix an issue with PROJECTILE_HIT_PLAYER and NPC (for NPC use PROJECTILE_HIT_ENTITY)
New the block command SELL_CONTENT has been improved , SELL_CONTENT [price_boost] , example SELL_CONTENT 2 , it will sell all the content of a chest for example with a price boost so the values of the items will be multiplied by 2
The new activators PLAYER_ENTER_IN_HIS_CLAIM and PLAYER_LEAVE_HIS_CLAIM now works for trusted players also
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New Block condition : ifContainerContainsSellableItem: true or false
(Perfect to create a sell wand)
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Fix a minor issue with the LOOP activator
Fix some issues in 1.8 + update some default items
New activators PLAYER_ENTER_IN_HIS_LAND, PLAYER_LEAVE_HIS_LAND
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New type for you custom projectiles: DRAGON_FIREBALL and THROWNEXPBOTTLE
New (PREMIUM) activator PROJECTILE_ENTER_IN_LIQUID (only tested with water)
Fix the activator PROJECTILE_HIT_ENTITY will now work correctly with NPCs
Fix an issue with the keepItemOnDeath feature. (when the player click on button to leave the server instead of re-spawning directly)
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Fix an issue with the conditions ifContainerEmpty / ifContainerNotEmpty
Fix some issues with the new projectiles editor
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Fix an issue with /ei giveslot command ( the [override true or false] setting)
Fix the support of Space plugin
Fix an issue with requiredEI and requiredItems
New block conditions ifContainerEmpty ifContainerNotEmpty (to check if a block that can contains items, contains items or not.
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Fix two issues with /ei giveslot caused by recent modifications
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New custom block command SELL_CONTENT, it will allow you to sell stick for example
(it sells all the content of a chest / furnace / globally all blocks that have an inventory)
> require ShopGUIPlus & Vault
Thanks to @Artsuki#5478
New custom player command REGAIN SATURATION {value}
Fix a rare issue with the custom command HEAD, CHESTPLATE, LEGGINGS, BOOTS.
Fix an issue with the initialisation of number variables in the command /ei give
> example : /ei give Ssomar test 1 VAR(x:5)
the giveslot command has been modified !
You can now init the usage or the variables directly in the command !
example: /ei giveslot Ssomar test 1 0 USAGE(50) VAR(x:Hey,world:Island)
So format is: /ei giveslot {player} {id} {quantity} {slot} [override true or false] [USAGE()] [VAR()]