Added support for 1.21.4
Added option to define incompatible enchantments, these enchantments will not be able to be applied together.
Example:
incompatible:
- '$unbreaking-$mending'
- '$unbreaking-$rejuvenate'
Better item group support and bug fixes
Added the ability to add items with custom model data and IDs to item groups.
Usage:
- for items with model data - '<material>:<model>'
- for IDs - '#<id>'
(more detailed information in the configuration file)
Fixed station interaction errors.
Fixed item groups not being compacted for spell scrolls.Added enchantments for Mace
Added 3 enchantment for Mace (Density, Breach and Wind Burst).
To load them do:
- /ef storage enchantment load $density
- /ef storage enchantment load $breach
- /ef storage enchantment load $wind_burst
Fixed MMOItems type loading for item groups. (If you still find an issue, make sure to report it)Added support for 1.21
Added support for 1.21
Currently Mace does not have any enchantments and cannot and shoudn't be used yet. This will change in upcoming updates with item grouping changes.
Fixed minor issues with 1.20.6.
Better item group support and bug fixes
Added the ability to add items with custom model data and IDs to item groups.
Usage:
- for items with model data - '<material>:<model>'
- for IDs - '#<id>'
(more detailed information in the configuration file)
Fixed station interaction errors.
Fixed item groups not being compacted for spell scrolls.
Added a new renderer type:
- DISPLAY - allows to render items, blocks and text.
(Note that this is only available for those who use version 1.19.4+)
Also this renderer is still not fully finished and tested, so use it cerafully, and if you find any issues please be sure to report it.
Added material generation for display renderer which can create items or blocks.
Fixed some commands not showing in tab completion.
Added new trigger type:
- BLOCK_CLICK - when a player right-clicks a block
Added new action:
- BLOCK_TRANSFORM - tries to transform blocks (there are 4 tranformation types: TO_PATH, TO_FARMLAND, TO_STRIPPED_LOGS and TO_OBSIDIAN, - these tranformation are just like in vanilla)
Fixed issues related to interactions.
Fixed minor bugs in generators.
Fixed enchantments not being loaded.
Added option to ignore blocks for block break trigger.
Added enchantment upgrades.
There are 4 types of upgrades:
- CHANCE - increases enchantment activation chance
- LEVEL - increases enchantment level
- ESSENCE - reduces enchantment essence cost
- COOLDOWN - recudes enchantment cooldown time
Enchantment upgrades when applied are shown under the enchantment, their values are percentages.
To obtain enchantment upgrades:
- /ef give upgrade [type^] [percent*] [amount*?] [player^?]
or to apply to item:
- /ef apply upgrade [type^] [enchantment^] [percent*]
Fixed small issues.
Improved generator visuals.