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Update Log:
- Added 1.21.4 Support
- Huge overhaul of code (it was a lot to the point where I can remember what)
Update Log:
- Massive Armor Equip Logic overhaul
Armor equip now runs with completely different code which should cause the armorset system to be smoother and avoid issues like the item swap bug.
This is currently something I've only tested with myself, if you tend to see high timings please report this to me- Multiple bug fixes
- Massive code overhaul
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Update Log:
- Fixed issue with weapons working with any armor set
- Fixed issue with Hunger effect
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Update Log:
- Added NETHERITE as modifier armour type
- Fixed issue with Potion effect causing error on set remove
- Remove debug message from particle effect
- Fixed issue with model-data not working on weapons.
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Update Log:
Thank you for reading and I hope you have a nice day
- Added ItemsAdder Support
Add the following under each armor piece
itemsAdder: "customStackid"- Added Butcher effect - Chance to insta kill passive mobs in a radius
BUTCHER:[CHANCE]:[RADIUS]
** Chances will stack- Added back Particle effect, haven't tested so pm me if you get any errors from it
PARTICLE:[TYPE]:[PARTICLE]:[AMOUNT]:[APPLY/ATTACK/DEFENSE/CONSTANT]:[PLAYER/VICTIM]: (DELAY [CONSTANT ONLY])![]()
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Update Log:
Thank you for reading and I hope you have a nice day
- Fixed another issue caused by the worldguard support update
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