EcoPets ⭕ Create Custom Pets ✅ Premade Pets ✨ Levelling, Abilities, Custom Textures

MC Plugin EcoPets ⭕ Create Custom Pets ✅ Premade Pets ✨ Levelling, Abilities, Custom Textures 3.7.0
The most capable pets plugin with all the bells and whistles.

- Added player_name and victim_name filters
- Added at_least_of condition, like any_of except you specify a minimum number of conditions to be met
- Added near_entity condition
- Fixed alt_click firing with pressure plates (Thanks danieleguglietti!)
- Fixed bug with craft trigger (Thanks OfTeN!)
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Reactions: wendellmeset
- Added give_price and pay_price effects
- Fixed multiply_all_stats
- Added job filter to join_job trigger (Thanks OfTeN!)
- Added add_holder_to_victim (Thanks OfTeN!)
- Fixed placeholder parsing with victim_as_player and player_as_victim mutators
- Reworked level GUI internally to use ecomponent
- (API) Added EcoPetsAPI#setActivePet
- (API) Added EcoPetsAPI#setActivePet
- Added option to not specify items with multiply_drops trigger
- Added potion_effect filter (Thanks OfTeN!)
- Fixed permanent effects not updating with placeholder values, fixing 'miscounting' bugs
- Improved attribute effects
- Improved multiplier effects
- Improved 'multi-multiplier' effects (skill_xp_multiplier, pet_xp_multiplier, etc)
- Added set_victim_velocity effect
- Added location_to_cursor mutator (Thanks OfTeN!)
- Changed points to all be global (no more g_ prefix!)
- Added price as a generic argument (See here for more: https://plugins.auxilor.io/effects/configuring-an-effect#price)
- Moved particles to particle lookup system (See here for more: https://plugins.auxilor.io/all-plugins/the-particle-lookup-system)
- Added points as valid prices (See here for more: https://plugins.auxilor.io/all-plugins/prices)
- Fixed shoot effect
- Several optimisations and bug fixes
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