EcoItems ⭕ Custom Items, Blocks, Tools, Furniture, Emotes, Armors, GUIs, HUDs, Sounds

MC Plugin EcoItems ⭕ Custom Items, Blocks, Tools, Furniture, Emotes, Armors, GUIs, HUDs, Sounds 2026.30
The most powerful custom items plugin ever made!

- Reverted Folia support
- Fixed `mine_vein` effect not respecting blocks list
- `from_spawner` filter now accepts EcoMobs spawners (Thanks Callum!)
- Added `infinite_bucket` effect (Thanks 0x848!)
- Added `allow_pickup` arg to `shoot` and `shoot_arrow` effects (Thanks Joogiebear!)
- Auraskills drops now work with `autosmelt` and `telekinesis` (Thanks Callum!)
- Added `kill` effect
- Added `remove_victim`, and `remove_dispatcher` effects (Thanks OfTeN!)
- Added warden to `is_boss` filter
- Added `send_discord_webhook` effect (Thanks OfTeN!)
- Added `shopkeepers_trade` effect (Thanks Callum!)
- Added 21 new effects (Thanks Callum!)
arrow_storm, blink, chain_lightning, clear_inventory, copy_item, frost_nova, give_absorption, harvest_crop, lifesteal, place_block, random_teleport, reflect, set_glowing, shockwave, silence, sort_inventory, soul_rip, stun, swap_positions, time_bomb, vortex
- Added Folia support (Thanks Nico!) - REQUIRES ECO 7.4.0!
- Fixed shapeless recipes

libreforge:
- Fixed MythicMobs damage triggers (Thanks Callum!)
- Fixed some mutators working incorrectly
- Fixed internal placeholder usage in effects
Fixed missing libreforge
Added /libreforge getitemdata to get exact NBT string for item-lookup
- Fixed potential memory leak with collide_entity trigger (Thanks Auxilor!)
- Fixed `traceback` max time (Thanks Auxilor!)
- Fixed entity whitelist issues when using multiple `homing` effects (Thanks Auxilor!)
- Fixed lrdcb export name always "export" (Thanks Auxilor!)
- Fixed various other backend methods (Thanks Auxilor!)
- Fixed `hunger_above_percent` and `hunger_below_percent` conditions to correctly evaluate hunger levels.
- Fixed potential dupe issue with `sell_item` effect.
- Fixed inconsistent placeholders in `send_title` effect.
- Fixed `spin_item` animation spawning incorrect number of items.
- Fixed `shoot_firework` and `firework` effects using incorrect color args.
- Fixed `%player%` placeholder not being replaced in `run_player_command` effect.
# EcoItems 6.0.0 - REQUIRES ECO 7.0.0
## YOU MUST UPDATE ALL PLUGINS AND ECO OR THEY WILL NOT WORK!
## READ #announcements FOR MORE INFO

- Fixed catch_fish trigger removing XP.
- Added `commands.yml` for adding effect based custom commands.
- Added `placeholders.yml` for custom placeholders, moving out of `config.yml`.
- `static_<time>` and `global_static_<time>` triggers now support placeholders.
- random effect chains, with `weight` args are now dynamic and support math.
- Added support for BetterModel plugin
- `shear` trigger introduced with block support and `shear_entity` has been removed/deprecated.
- AurelliumSkills (not AuraSkills) support has been dropped due to version incompatibility.
- `luck_multiplier` effect is removed.
- Deprecated `drop_item_for_player` effect is removed.
- Deprecated `drop_random_item_for_player` effect is removed.
- Deprecated `run_chain_inline` effect is removed.
- Removed other deprecated methods - please read commit log to see which ones, and update your code accordingly.

- Improved pickup/drop behaviour
- Added `firework` effect
- Added `shoot_firework` effect
  • Like
Reactions: admngames
- Added `resurrect` trigger
- Prevent damaging self when using source
- Added `oxygen_bonus` effect
- Added `add_luck` effect
- Deprecated `luck_multiplier` effect
  • Like
Reactions: admngames
Top Bottom