EcoItems ⭕ Custom Items, Blocks, Tools, Furniture, Emotes, Armors, GUIs, HUDs, Sounds

MC Plugin EcoItems ⭕ Custom Items, Blocks, Tools, Furniture, Emotes, Armors, GUIs, HUDs, Sounds 2026.30.1
The most powerful custom items plugin ever made!

- Fixed bug with custom recipes
- Added at_least_of condition, like any_of except you specify a minimum number of conditions to be met
- Added near_entity condition
- Fixed alt_click firing with pressure plates (Thanks danieleguglietti!)
- Fixed bug with craft trigger (Thanks OfTeN!)
- Added can_afford_price condition
- Fixed many triggers not working with effects that they should work with (because location can automatically be inherited from victim, etc); you now only have to specify the exact parameters you export and inherited trigger parameters will automatically be applied.
- Added give_price and pay_price effects
- Added option to not specify items with multiply_drops trigger
- Added potion_effect filter (Thanks OfTeN!)
- Fixed traceback not working
- Added damage_mainhand effect
- Added is_behind_victim filter
- Fixed add_holder_in_radius not working
- Fixed camelCase config keys not working (if you use them)
- Fixed permanent effects not updating with placeholder values, fixing 'miscounting' bugs
- Improved attribute effects
- Improved multiplier effects
- Improved 'multi-multiplier' effects (skill_xp_multiplier, pet_xp_multiplier, etc)
- Added set_victim_velocity effect
- Added location_to_cursor mutator (Thanks OfTeN!)
- Changed points to all be global (no more g_ prefix!)
- Added price as a generic argument (See here for more: https://plugins.auxilor.io/effects/configuring-an-effect#price)
- Moved particles to particle lookup system (See here for more: https://plugins.auxilor.io/all-plugins/the-particle-lookup-system)
- Added points as valid prices (See here for more: https://plugins.auxilor.io/all-plugins/prices)
- Fixed shoot effect
- Several optimisations and bug fixes
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