EcoItems ⭕ Custom Items, Blocks, Tools, Furniture, Emotes, Armors, GUIs, HUDs, Sounds

MC Plugin EcoItems ⭕ Custom Items, Blocks, Tools, Furniture, Emotes, Armors, GUIs, HUDs, Sounds 2026.30
The most powerful custom items plugin ever made!

- Updated kotlin to 1.6.21, fixes potential version mismatch
- Updated various other dependencies
- Added victim_as_player mutator (inverse of player_as_victim)
- Added support for the cancel_event effect to many more triggers
- Added fromSpawner filter, which will require entities to be from spawners (or not to be from spawners) - Requires Paper to be installed
- Added inverse option to all conditions
- Removed requirement to specify manual truthiness for on_fire, in_air, etc - i.e. removing the requirment to then specify `on_fire: true`, which now defaults to true for all conditions - you can still specify things this way, but the inverse option is preferred

Inverse syntax looks like this:
- id: on_fire
args:
inverse: true

Which will mean that the condition is met when the player is not on fire
- Added transmission effect (Think Aspect of the End)
- Added within_radius_of condition
- Added has_potion_effect condition
- Added strip_ai effect
- Fixed non-repeated effects not working
- Added beacon_effect trigger (Requires Paper)
- Removed requirement to specify action_bar parameter for send_message effect: will default to false
- Added block_commands effect
- Added placeholder support to run_command and run_player_command effects
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