EcoItems ⭕ Create Custom Items ✅ Weapons, Armors, Tools, Charms ✨ Item Levels, Cosmetics

MC Plugin EcoItems ⭕ Create Custom Items ✅ Weapons, Armors, Tools, Charms ✨ Item Levels, Cosmetics 5.45.1
The most powerful custom items plugin with over 160 effects

- Added click_block trigger as limited range alternative to alt_click
- Fixed in_region condition
- Fixed potential lag exploit
- Heavily optimised trigger dispatching to prevent unused triggers from ever dispatching (API-wise, TriggerDispatchEvent will now only be called if the trigger would be used by anything)
- Updated config.yml, added effects.use-setblock-break for advanced users
- 'every' argument will no longer fire the first time (Thanks Kapitowa!)
- Optimised effect triggering by >30% (Thanks Kapitowa!)
- Added tame_animal trigger
- Added name_entity effect
- Fixed MultiMultiplierEffect-based effects, e.g. skill_xp_multiplier, job_xp_multiplier, pet_xp_multiplier, regen_multiplier, etc.
- Fixed empty item_levels NBT tag
- Added rapid_bows effect
- Added telekinesis effect
- Added close_inventory effect
- Fixed elytra_boost_save_chance effect (and all ChanceMultiplierEffect-based effects)
- Improved and optimised change_world trigger (Thanks OfTeN!)
- Fixed bleed effect triggering kill multiple times
- Fixed static triggers not working since last version
- Added decimal support to bonus_health
- Added reason to regen_multiplier
- Added swarm effect
- Added target_player effect
- API: Updated how triggers are enabled
- Optimised trigger dispatching to prevent overhead from unused triggers
- Fixed effects not supporting certain triggers when the mutators would allow it
- API: Mutators now come with TriggerParameterTransformers to specify this behaviour
- Fixed bugs with dynamically registered triggers (e.g. enchant_<type>)
- Fixed item attribute bug (Thanks OfTeN!)
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