EcoItems ⭕ Create Custom Items ✅ Weapons, Armors, Tools, Charms ✨ Item Levels, Cosmetics

MC Plugin EcoItems ⭕ Create Custom Items ✅ Weapons, Armors, Tools, Charms ✨ Item Levels, Cosmetics 5.44.1
The most powerful custom items plugin with over 160 effects

- Added support for the cancel_event effect to many more triggers
- Added fromSpawner filter, which will require entities to be from spawners (or not to be from spawners) - Requires Paper to be installed
- Added inverse option to all conditions
- Removed requirement to specify manual truthiness for on_fire, in_air, etc - i.e. removing the requirment to then specify `on_fire: true`, which now defaults to true for all conditions - you can still specify things this way, but the inverse option is preferred

Inverse syntax looks like this:
- id: on_fire
args:
inverse: true

Which will mean that the condition is met when the player is not on fire
- Added transmission effect (Think Aspect of the End)
- Added within_radius_of condition
- Added has_potion_effect condition
- Added strip_ai effect
- Fixed non-repeated effects not working
- Added beacon_effect trigger (Requires Paper)
- Removed requirement to specify action_bar parameter for send_message effect: will default to false
- Added block_commands effect
- Added placeholder support to run_command and run_player_command effects
- Internal changes to inline/anonymous chain compilation
- Added TriggerProcessEvent
- Added previous to PointsChangeEvent to track changes
- Removed mutation order (internal change, was unused)
- eco 6.25.0 migrations
I've updated this resource to the latest version

3.12.0​

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