- Changed the option Dragon-Escape-First-Place-As-Win, it will now work correctly
- If set to true, even if the last player die it will count as a win for the player that the highest score
- This also fixes a few problems and changes how loses and games played are calculated.
- You can now use displayname placeholders for game ending messages, example
- %winner_displayname%
%place_1_displayname%
%place_2_displayname%
%place_3_displayname%- It is now possible to disable the Dragon's Escape Last Man Standing Title at Options.Dragon-Escape-Last-Man-Standing-Title
- Other minor scoreboard changes
- Attempt to fix leaderboard trying to update data when time is empty
- Fixed chat formatting
- Fixed incorrect scoreboard line length in 1.8.9, the config value now also applies for 1.8.9.
- Changed the default value to 32.
- Dragons scoreboard now also updates when the grace period starts
- You can now change the progress bar colors
- Note: For performance reasons, the reload command will not change the colors, you have to restart your server.
- Trail menu changes
- Now has support for pages and has a reset item to remove the trail
- Selected trail will now glow
- Now has select and purchase sounds
- Note: the slot option in trails.yml is no longer used, trails will be shown in config order
- Note: To not rework the system in order to not break for old users, the item type will be checked in the inventory so avoid having 2 different trails with the same item (for example, 2 different trails with menuItem: 'RED_ROSE : 1')
- Fixed trail purchases uses a incorrect amount of money
- Fixed a error that can happen when a map has no time leaderboard data
- Fixed players can sometimes die twice
- Fixed trail menu UTF-8 support