- Game Engine
- Unreal 5.3
Defender: Animated Dialogue System is an easy to use and very flexible dialogue creator with typewriter text animation, dialogue branches(multiple choices), triggering events, bubble above characters, text-formatting, gamepad support, cinematic mode and much more!
This asset contains a Animated Dialogue System which is a feature of Defender: Top-Down Shooter Template. You can check our other products from this link.
❖ Showcase product during 16th May - 30th May 2023 ❖
Videos
Demo
Need Support?
With this system, you can do the following operations:
FEATURES
Please make a copy of your previous project before updating with new versions.
Project Requirement: This project requires the Common UI Plugin provided free of charge by Epic Games.
Number of Blueprints: 90
Number of Widget Blueprints: 25
Input: Keyboard & Mouse, Gamepad With Game & UI Support
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Documentation: Link
This asset contains a Animated Dialogue System which is a feature of Defender: Top-Down Shooter Template. You can check our other products from this link.
❖ Showcase product during 16th May - 30th May 2023 ❖
Videos
- Trailer
- All How-To Videos
- Migration to another project
- How to make the interaction system work?
- How to make gamepad controller settings when migrating to a new project
- How to change widget colors?
Demo
Need Support?
- Discord: Discord Link
- Documentation: Link
With this system, you can do the following operations:
- Easily create dialogues using datatables.
- Create Dialogue branches with Stat requirements.
- Add Audio to dialogue rows.
- Continue from a certain row when dialogue restarts.
- Trigger events from Level Blueprint in dialogue.
- Add dialogue bubbles to characters or actors.
- Activate custom cinematic mode and blending view targets to a camera.
- Add waypoints to NPCs.
- The possibilities are limitless!
- All features have How-to videos. Get started and learn easily!
FEATURES
- %100 Blueprint and well commented.
- Educational blueprint design with a lot of examples.
- Full gamepad support.
- DialogueComp to show in-game dialogues
- Dialogue Bubbles to show dialogue bubble above NPCs
- Typewriter effect in dialogue text.
- 4 Stats for use in dialogues: Reasoning, Manipulation, Intimidation, Karma. You can add your own Stats!
- Cinematic bars widget
- Includes Paragon Twinblast Specops, Paragon Greystone Novaborn
- Component-based design. You can use in-game components to any games you want.
- Event-driven system to optimize logic. No need to make heavy casting operations between blueprints.
- Partitioned Save/Load System
- Footsteps with surface support.
- BP_CameraTrackerVolume (Fixed camera tracking volume)
- NPC AI with behavior trees.
- FadeMeshComp to fading meshes between camera and the main character.
- Multi-message feature to show multiple in-game messages efficiently.
- A PROJECT DEVELOPED WITH YEARS OF GAME DEVELOPER EXPERIENCE!
Please make a copy of your previous project before updating with new versions.
Project Requirement: This project requires the Common UI Plugin provided free of charge by Epic Games.
Technical Details
All humonoid characters are using UE4 Default Skeleton.Number of Blueprints: 90
Number of Widget Blueprints: 25
Input: Keyboard & Mouse, Gamepad With Game & UI Support
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Documentation: Link