Defender: Animated Dialogue System

Unreal Templates Defender: Animated Dialogue System 1.0
Defender: Animated Dialogue System is an easy to use and very flexible dialogue creator.

Game Engine
Unreal 5.3
Defender: Animated Dialogue System is an easy to use and very flexible dialogue creator with typewriter text animation, dialogue branches(multiple choices), triggering events, bubble above characters, text-formatting, gamepad support, cinematic mode and much more!

This asset contains a Animated Dialogue System which is a feature of Defender: Top-Down Shooter Template. You can check our other products from this link.

❖ Showcase product during 16th May - 30th May 2023 ❖

929ylu07.png
it2hk02c.png


🎞️ Videos


🕹️ Demo

❓ Need Support?

💡With this system, you can do the following operations:
  • Easily create dialogues using datatables.
  • Create Dialogue branches with Stat requirements.
  • Add Audio to dialogue rows.
  • Continue from a certain row when dialogue restarts.
  • Trigger events from Level Blueprint in dialogue.
  • Add dialogue bubbles to characters or actors.
  • Activate custom cinematic mode and blending view targets to a camera.
  • Add waypoints to NPCs.
  • The possibilities are limitless!
  • All features have How-to videos. Get started and learn easily!

💡FEATURES
  • %100 Blueprint and well commented.
  • Educational blueprint design with a lot of examples.
  • Full gamepad support.
  • DialogueComp to show in-game dialogues
  • Dialogue Bubbles to show dialogue bubble above NPCs
  • Typewriter effect in dialogue text.
  • 4 Stats for use in dialogues: Reasoning, Manipulation, Intimidation, Karma. You can add your own Stats!
  • Cinematic bars widget
  • Includes Paragon Twinblast Specops, Paragon Greystone Novaborn
  • Component-based design. You can use in-game components to any games you want.
  • Event-driven system to optimize logic. No need to make heavy casting operations between blueprints.
  • Partitioned Save/Load System
  • Footsteps with surface support.
  • BP_CameraTrackerVolume (Fixed camera tracking volume)
  • NPC AI with behavior trees.
  • FadeMeshComp to fading meshes between camera and the main character.
  • Multi-message feature to show multiple in-game messages efficiently.
  • A PROJECT DEVELOPED WITH YEARS OF GAME DEVELOPER EXPERIENCE!

Please make a copy of your previous project before updating with new versions.
Project Requirement: This project requires the Common UI Plugin provided free of charge by Epic Games.

Disclaimer: For demonstration purposes, this product uses some assets from "Lyra", "Action RPG", "Blueprints", "Paragon", "Paragon: Male Announcer", "Content Examples", "Third Person" distributed free of charge by Epic Games
The Orbitron font is taken from the Lyra Template provided free by Epic Games.

Technical Details​

All humonoid characters are using UE4 Default Skeleton.
Number of Blueprints:
90
Number of Widget Blueprints: 25
Input: Keyboard & Mouse, Gamepad With Game & UI Support
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Documentation: Link
Frawg
Author Frawg
Level
10
2,085 pts
1.0 Version
2 Downloads
308 Views
Published
Updated
0.00 star(s) 0 ratings Average Rating (0)

More files from Frawg

Top Bottom