Now you can define a maximum number of temporary games as to not run the server out of memory.
Now the id of the map is prefixed by tmp while the world remains prefixed by the game's id as to avoid clashes with other minigames.
Now you can define a maximum number of temporary games as to not run the server out of memory.
Now the id of the map is prefixed by tmp while the world remains prefixed by the game's id as to avoid clashes with other minigames.
- Added template support using Slime World plugin
- Fixed aggregate_players papi placeholder
- Added template support using Slime World plugin
- Fixed aggregate_players papi placeholder
- Unfortunately after the tool update plugin.yml wasn't getting replaced anymore causing a plugin load fail
- Unfortunately after the tool update plugin.yml wasn't getting replaced anymore causing a plugin load fail
- Added support for 26.2+
- Now the minimum of 2 player is enforced in the config to ensure the minigame can't start and therefore break
- Now GameLeaveEvent triggers after inventory restore to allow developers to override things
- Now the minimum of 2 player is enforced in the config to ensure the minigame can't start and therefore break
- Now GameLeaveEvent triggers after inventory restore to allow developers to override things