ComplexTurrets | Defend Yourself using Turrets! [1.8-1.20.6]

MC Plugin ComplexTurrets | Defend Yourself using Turrets! [1.8-1.20.6] 3.12.1
Mechanic in which users can place and upgrade Turrets to defend themselves against enemies!

-Added CUSTOM TARGET VALIDATIONS to the API. You can now create your own ComplexTurrets target validations by implementing the plugin API. These custom validations allows you to validate for certain conditions before the turret shoots an entity. More info on the wiki.
-Fixed important console error on 1.20.4 versions when checking for player armor.
-Fixed important issue reducing the durability of player armors on turret shoot.

Remember to check the WIKI!
-Fixed issue with totems not activating when player dies because of a turret.
-Fixed issue with turrets not targeting wandering traders.
-Fixed compatibility with latest versions of UltimateClans.
-Fixed: Option walls_better_check was completely modified to be more precise. If you have a 1.13+ server I suggest you enable it!

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/
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-Added compatibility with 1.20.4.
-Fixed issues/errors regarding turret shoot on 1.20 versions.
-Added compatibility with 1.20.2
-Fixed issue with Lands API integration.
-Fixed issue with some "Clans" plugin API with the same name.
-Fixed important glitch where you can destroy turrets heads using water.
-Added freeze action to turrets (1.17+).
-Fixed access to API methods: isAllyToTurret(), getTurretFromLocation(), damageTurret()
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