ComplexTurrets | Defend Yourself using Turrets! [1.8-1.20.4]

MC Plugin ComplexTurrets | Defend Yourself using Turrets! [1.8-1.20.4] 3.10.3
Mechanic in which users can place and upgrade Turrets to defend themselves against enemies!

-Added 2 methods to the API: damageTurret(), getTurretFromLocation()
-Added TurretLevelUpEvent event to the API.
-Fixed: Attack priority messages were changed in the default config to make sense with ally target turrets.

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/
-Added force_particles option to the config. When enabled, turret particles will be displayed regardless of the player distance from the turret.

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/
-Modified: shoot_through_liquids option was moved from the config, and now you can set it to each turret individually.
-Fixed error with CMI Holograms. For some reason the API doesn't respond correctly in some cases. If holograms are not working for you I suggest you use HolographicDisplays or DecentHolograms. ComplexTurrets will auto select one of them.

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/
-Added remove_player_from_whitelist_click_type option in the config which allows to choose the click type (LEFT or RIGHT) to remove whitelisted players from turrets GUI.

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/
-Fixed possible lag and thread infinite generation issue when player look at turrets.
-Fixed compatibility issue with plugins that change the death message.
-Added activation_delay option to turrets. This will add an activation delay/cooldown (in seconds) to the turret when placed, meaning the turret will not start shooting until the delay is over.

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/
-Fixed: Damaging turrets through blocks is no longer possible.
-Fixed compatibility with latest version of UltimateClans (v5 on Polymart).
-Fixed compatibility with latest version of KingdomsX.
-Fixed important error with Towny compatibility when enabling the plugin.
-Fixed Lands plugin debug message.
-Added compatibility with Lands and Towny plugins to place_turrets_only_on_own_region option.
(I will be trying to add more plugin compatibility to this option in future updates!)

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/
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