ComplexTurrets | Defend Yourself using Turrets! [1.8-1.20.4]

MC Plugin ComplexTurrets | Defend Yourself using Turrets! [1.8-1.20.4] 3.10.3
Mechanic in which users can place and upgrade Turrets to defend themselves against enemies!

-Added compatibility with 1.19. (If you want to use the plugin in 1.19 remember to download NBT API 2.10)
-Added compatibility with KingdomsX plugin to place_turrets_only_on_own_region option.
(I will be trying to add more plugin compatibility to this option in future updates!)

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/
-Added no_ammo_required_to_remove option. When enabled, players will need to take the ammo from the turret before removing it. If disabled, this could lead to ammo droping in the ground and causing lag.
-Added %ammo% variable in turret holograms.

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/
-Added remove_arrows_on_turret_damage option in the config. When enabled, arrows will be instantly removed when they hit turrets. I recommend you leave it enabled to fix an important exploit that allow players to destroy turrets with an arrow bug.

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/
-Added crossbow turret damage compatibility.
-Fixed issue when calculating distance between turrets and entities.

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/
-Added drop_ammo_on_destroy option to prevent ammunition from being drop when a turret is destroy (to prevent lag)
-Added save_properties_on_destroy option.
-Modified receive_turret_on_destroy option to receive_turret_on_remove.
-Modified save_properties_on_destroy option to save_properties_on_remove.
* * REMOVE: When a player removes a turret from the turret inventory.
* * DESTROY: When a turret is destroyed by explosions or bows.

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/
-Added ally compatibility with Residence plugin: https://www.spigotmc.org/resources/residence-1-7-10-up-to-1-18.11480/
-Fixed issue with latest API of BetterTeams.
-Added min_attack_distance option for turrets.

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/
-Added ally compatibility with Konquest plugin: https://www.spigotmc.org/resources/konquest.92220/
-Added default_options.enabled option in turret config files. It defines whether the turret will enable immediately when created.

Remember to check the WIKI!
https://ajneb97.gitbook.io/complexturrets/
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