Numbered permissions for limiting how many protections a player can have have been removed. INSTEAD they are now configured in the player-limits.yml file inside the plugins/ChestProtect folder. Please make changes accordingly after updating.
+ Added: All limits such as max protected blocks, entities must not be edited in the player-limits.yml file.
+ Added: Protected entities, such as wolves, will no longer target other entities.
+ Added: %chestprotect_player_limit_<limit> PlaceholderAPI placeholder. See wiki for more info.
+ Added: /chestprotect admin player <player> give limit <limit> <amount> to modify limits
+ Added: Time rewards in player-limits.yml
It's recommended to take a backup of the database.
+ Added: Save player name and skin hash to database to decrease the amount of requests to the Mojang API
- Fixed: menu-reopen message missing