BUG FIXES
- Fixed a bug that caused commands to not be executed at specific events.Fixed a bug where Finisher commands would not be executed.
- Fixed a bug where Game commands would not be executed.
GENERAL
BUG FIXES
- Minor optimizations to how strings are parsed across the plugin.
- Fixed a bug that caused a player's game data to not be removed after a game ended.
- Fixed a bug that caused several memory leaks across the plugin.
GAME MANAGER
- The default filtering option for instances is now "Instance" instead of "All".
- Added spawn status to both Lobby and Arena schematics so it’s easier to identify any problems.
- Updated the coloring for the Unchecked status.
- Settings now show both the config values and the current live values.
GAME
ROUNDS
- You can now create individual Round Progressions for games.
- Round Progressions can be created in the new file located at /gameplay/round-builder.yml.
- To set the progression for a game, use the Game Manager (/al gamemanager).
- Optimized the instance loading system, removing unnecessary load on the server.
- Health and Gold no longer carry over to the next round.
- Added the default fallback entry, which will be used when a round is not specified.
TEAM SELECTOR
BUG FIXES
- Added a config file for editing the visual aspects of the selector.
- This means you can now translate it, change the layout, and more.
- You can adjust it in: menu-team-selector.yml
- Fixed a bug where some menu items could be generated twice, causing unnecessary load on the server.
GENERAL
AUGMENTS
- Optimized the values system.
- Optimized plugin shutdown handling.
- Optimized how live stats are built and displayed.
BUG FIXES
- Added glass panes as empty augment slots in the inventory.
- Fixed several issues related to world generation.
- Fixed several audio-related issues.
- Fixed a potential memory leak.
GENERAL
BUG FIXES
- Optimized startup performance.
- Fixed a bug where schematics would not register properly.
- Fixed a bug where bots would not attack.
- Fixed several typos in the config.
- Fixed several issues with the menu system.
SCHEMATICS
GAMES
- Schematics now load directly from WorldEdit/FastAsyncWorldEdit’s folders.
- Schematics must have a proper name tag in order to be recognized as Arena schematics.
- For more information, please refer to the updated Wiki.
- Removed the maps folder.
BUG FIXES
- Ending a game with the /al endgame command will now unload the instance instantly.
- Fixed a bug that caused bots not to load and crash the server.
- Fixed a bug where bots would not move.
- Fixed a bug where games would not start properly.
GAME MANAGER
- Added missing settings.
- All settings can now be changed directly in the manager.
- The /al gamesetting command will be removed in the future.
- The manager now reopens automatically when a setting is changed.
- Updated the layout.
- Fixed several typos.