- Added KeyUseEvent
- Added placeholder parsing to reward model section
- Switched open bind from left click to right (multicrate)
- Added an option to show a model as a reward while the spawned reward is rumbling (while being in an animation)
- Fixed Key Bank issues
- Added an option to bind click actions to items in menus
- Fixed MEG v3.X.X loading bug
- Added a way to set a yaw of reward model