- Added an icon in /mm items browse
- Increased Gorgon's health from 1500 -> 2000 Hp
- Added Armor to Gorgon (not equipment)
- Fixed a invalid placeholder bug:
"Invalid math operation on PlaceholderDouble: -5to-20"
- Fixed a bug that has annoyed me for so long, but now I've found it:
"[11:36:42 WARN]: java.lang.IllegalArgumentException
[11:36:42 WARN]: at com.google.common.base.Preconditions.checkArgument(Preconditions.java:129)
[11:36:42 WARN]: at org.bukkit.craftbukkit.block.banner.CraftPatternType.bukkitToMinecraftHolder(CraftPatternType.java:31)"
- Total rewrite of "Knight Clan", it has been renamed to Ironspire Clan, new names, new equipment and drops, new skills such as Ironspire Clan Overloard has a new onattack skill, new AI, new way of spawning, will only spawn when it's there is a storm (rain and thunder), it is just working better.
- Alien will only spawn in rain condition
- Added an icon in /mm items browse
- Increased Gorgon's health from 1500 -> 2000 Hp
- Added Armor to Gorgon (not equipment)
- Fixed a invalid placeholder bug:
"Invalid math operation on PlaceholderDouble: -5to-20"
- Fixed a bug that has annoyed me for so long, but now I've found it:
"[11:36:42 WARN]: java.lang.IllegalArgumentException
[11:36:42 WARN]: at com.google.common.base.Preconditions.checkArgument(Preconditions.java:129)
[11:36:42 WARN]: at org.bukkit.craftbukkit.block.banner.CraftPatternType.bukkitToMinecraftHolder(CraftPatternType.java:31)"
- Total rewrite of "Knight Clan", it has been renamed to Ironspire Clan, new names, new equipment and drops, new skills such as Ironspire Clan Overloard has a new onattack skill, new AI, new way of spawning, will only spawn when it's there is a storm (rain and thunder), it is just working better.
- Alien will only spawn in rain condition
- Tested on Paper 1.21.3 #39
- Tested on Mythicmobs 5.8.0 Dev #5259
- Fully rewrite of Gorgon's Minion Summoner skill, so much better and optimized alot
- Fully rewrite of Gorgon's "RAPID_ONSLAUGHT" skill, again another skill that has been optimized
- Fixed Gorogn's "AXECISION_WRATH" skill, it didn't remove SLOW onEnd + decreased the duration and made it harder to counter
- Added a new "GOTO" skill for Gorgon, now Gorgon will run to a random player in a set radius instead of random walking around if the players are in the arena but not close enough
- Fixed "CUSTOM_GOLDEN_HELMET" and "CUSTOM_IRON_HELMET" health attribute, it was only in minus
- Added Weights for only Zombies in Random Spawn, may be added later to all if it's working correctly
- Instead of the Dummy continuously healing itself when damaged, it now fully restores its health upon reaching 0. Its maximum health is set to 500 HP.
- Added the "Pinata" mob: a custom entity that drops rewards each time it is hit. The mob only takes 1 damage per hit, with its total health determining how many hits it can endure. It moves around unpredictably and occasionally teleports. Every hit causes it to drop a reward on the ground. New drop examples have also been added, including money, experience points, command executions, MCMMO experience, MythicMobs, and more.
- Tested on MythicMobs 5.7.2 Premium
- Decreased Gorgon's Summoner power, it will now summon less minions, but harder minions
- The Eye will no longer activate other skills on spawn before "ONSPAWN" skill
- The Eye onspawn skill has been changed, optimized, and merged to a better skill
- Added stance for The Eye's minion summoner skill