Changes:
- Added @Tunnel target
- Added %yaw% and %pitch% variables
- Improved trench with custom radius direction of mine calculation
- Fixed issues with SHOOT trigger on 1.21.8 Paper server
Changes:
- Added %inventory full% variable
- Small code improvements
- Fixed minor error with Double Damage effect
- Improved Projectile effect consistency
Changes:
- Fixed minor error with Double Damage effect
- Improved Projectile effect consistency
- Some other minor improvements
Changes:
- Updated BLEED effect with better damage handling
- Improved some default values in configurations
- Fixed trench issue with double slabs
Changes:
- Fixed edge case issue with spawners
- Fixed minor rare console error with mob spawning
- Some other improvements