[BUGFIX] Fixed an issue where players could duplicate items when clicking on an enderchest too fast.
You can now use "/aec invsee <Player> 1" to open multi chest one instead of "/aec invsee <Player> aec.multi.chest.1"
Admins can execute /aec killswitch to disable or enable the opening of enderchests temporary. This will close all opened enderchests and prevent players from reopening them again. This is only active until the next restart / reload.
[BUGFIX] Fixed an issue that started the delay countdown when opening the chest or the menu, not when it was closed causing players to ignore the delay.
The default command can have a permission now. Just add a permission to the config key "settings.aec-command-permission". Default setting is still that this setting is empty and no permission is needed to execute the "/aec" command (excluding admin commands).
Add a delay before a player can re-open the multi-mode inventory menu (settings.multi-inventory-open-delay | Default: 0)
Add a delay before a player can re-open a chest (settings.chest-open-delay | Default: 0)
IMPORTANT: You may have to recreate your config before the settings appear. You can also see the latest config.yml in the documentation tab.
Inventories can now be resized without item loss and immediate visible effect for the players
Case explained:
1. Player has the permission to open 6 rows in single mode
2. Player now gets the permission to 6 rows removed and the permission to only 3 rows added
Previous plugin behavior:
- Player could still open a 6 row chest because there could be items in row 4-6 which were deleted otherwise
Plugin behavior now:
- Player can only see 3 rows, but if permission for 6 rows is added he can see the items in row 4-6 again.