Update 1.4.13
Modification:
- Spawn restricted areas will now spawn epic mobs
- Removed Epic Mob boss chat spam on restricted areas
- Added compatibility to CE3's [1.0.17c] Protected Boundary
- Added Triggers, it spawns epic mobs at a coordinate with a given time and distance.
command:
delay -> a counter which triggers at time interval
radius -> distance required to trigger from between the player and the trigger location
mob -> epic mob name
/ep create trigger <delay> <radius> <mob> | creates a trigger at player's location (who executes the command)
/ep create remove_trigger <mob>
Note: Triggers won't work if the location is spawn restricted
Update 1.4.12
Modification:
- '/ep reload' will now reload the data contained inside EpicMob.yml
- '/ep clear' will kill all epic mobs in game, except for epic mobs with 'DESPAWN: false' in PersistentData.yml
- Modified chat support to CE3
BugFix:
Modification:
- Creeper Keep Spawning after explosion
Tested on MC 1.19.3 -> (Also tested on 1.16.5 but there might be any issue)
- Modified all Epic Mobs entities, old data is removed
- Tier 1 now accepts 5-199 hp
- Removed all Epic Wolf Entities
- Fixed Boss Kill crash/bug
- Fixed Vault null on creating epic mobs
EpicMobSpawnLimiter overrides the NormalMobChances and BossSpawnRate, you can set your own epic mob spawn rates.
- Added Epic mob spawn limiter on config.yml
(If you cannot find the EpicMobSpawnLimiter in the config.yml, you can manually type it or make a backup of your config.yml and delete the old one, the plugin will generate a new config.yml)
Update 1.4.8
- Updated API to 1.19
- Fully support Custom Enchantments 3
- Temporarily disabled Backup EpicMob.yml
Update 1.4.7
- Fixed 'Unable to Summon Boss' issue
- Partial soft dependency update on custom enchantments 3