/u/GrandWallOfText
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offline
Discord: https://runebind.net/discord
Server IP: mc.runebind.net
Version: Java 1.21.11
Hello! We're building Runebind, an extraction dungeon crawler in Minecraft, started as a passion project.
The server is in active development and planned for release in summer. We're looking for early feedback to help shape the direction before launch. So if you have any thoughts on the experience, drop them in our Discord
A procedurally generated dungeon crawler built in Minecraft. You bring your gear into a dungeon that wants to kill you. Anything you loot is yours to keep, as long as you make it out alive. Die, and you lose everything.
✦ The dungeon scales against you. Rocket creepers, cobweb-spitting spiders, and more. Every minute you stay, the harder it is to survive.
✦ Choose between solo, co-op, and PvP. Bring friends, go alone, or take your chances against other players.
✦ Runes that reshape your gear. Knowing which to use, and when to stop, is the difference between your best sword and scrap.
✦ Mercenary barracks, overgrown caverns, an ancient forge, and a maze of towering bookshelves. Explore biomes with unique loot & enemies.
✦ No nametags. You hear a player's footsteps around a corner and make a decision in two seconds.
✦ Every dungeon is randomly generated. You can learn the patterns, but you'll never memorize the layout.
✦ A storyline told in fragments and secrets buried in the details. You piece it together yourself.
The old colony dug too deep and collapsed. The details depend on who you ask. What's left is a settlement clinging to the mouth of a dungeon full of undead. Runebinding is the only trade anyone knows, and the dungeon is the only source of materials. You're the one going in. Gear up and push as deep as you dare. The more you see, the less things add up. The town stopped asking questions a long time ago. You might not.
submitted by /u/GrandWallOfText
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Server IP: mc.runebind.net
Version: Java 1.21.11
Hello! We're building Runebind, an extraction dungeon crawler in Minecraft, started as a passion project.
The server is in active development and planned for release in summer. We're looking for early feedback to help shape the direction before launch. So if you have any thoughts on the experience, drop them in our Discord
A procedurally generated dungeon crawler built in Minecraft. You bring your gear into a dungeon that wants to kill you. Anything you loot is yours to keep, as long as you make it out alive. Die, and you lose everything.
✦ The dungeon scales against you. Rocket creepers, cobweb-spitting spiders, and more. Every minute you stay, the harder it is to survive.
✦ Choose between solo, co-op, and PvP. Bring friends, go alone, or take your chances against other players.
✦ Runes that reshape your gear. Knowing which to use, and when to stop, is the difference between your best sword and scrap.
✦ Mercenary barracks, overgrown caverns, an ancient forge, and a maze of towering bookshelves. Explore biomes with unique loot & enemies.
✦ No nametags. You hear a player's footsteps around a corner and make a decision in two seconds.
✦ Every dungeon is randomly generated. You can learn the patterns, but you'll never memorize the layout.
✦ A storyline told in fragments and secrets buried in the details. You piece it together yourself.
The old colony dug too deep and collapsed. The details depend on who you ask. What's left is a settlement clinging to the mouth of a dungeon full of undead. Runebinding is the only trade anyone knows, and the dungeon is the only source of materials. You're the one going in. Gear up and push as deep as you dare. The more you see, the less things add up. The town stopped asking questions a long time ago. You might not.
submitted by /u/GrandWallOfText
[link] [comments]
Continue reading...