Minecraft's realised way of solo playing in a survival world has become kind of tiresome.

/u/WeeklyAd5659

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After all these years players have realised the capabilities and possibilities hidden behind every single-player world. With enough patience you can make very great things, insane bases, redstone machines, self-fan builds like for example floating islands or medieval castles and so on.

You start a world already overly ambitious despite trying to close your brain off. Finally, you'll most likely leave the world at the early because of how slow It feels.

Here's the deal, to move into initiating your goals you need to be free from mob danger, move fast and collect the resources fast. In a nutshell, you want to reach full enchanted netherite armor, elytra with mending and maximized enchanted tools and food, because otherwise the game feels very slow. So you'll have to mine a lot, build an xp farm, most likely the usual enderfarm and the classic chicken cooker having grinded stacks of chicken.

Almost everyone here knows that this luxury is very late at the game, among all this other difficult farms need to also be present, like villager hall and iron farm. Super smelter to accelerate the process, bamboo farm for infinite fuel, etc.

And then, ONLY THEN IS WHERE YOU'LL BE READY TO START BUILDING YOUR EVERYTHING INTO YOUR WORLD. This is just a little rant I wanted to throw because the early game of mc has made me to mentally check out :p

submitted by /u/WeeklyAd5659
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