"Minecraft is boring" because you're playing it as a solved game

/u/Uncommonality

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A lot of the fun in Minecraft is coming up with your own methods of dealing with the challenges it throws at you. But this is not how most people play the game - the game is solved, its progression has been fully reduced into its most efficient method.

Spawn -> village -> golem -> beds -> bucket -> lava pool -> portal -> bastion -> fortress -> eye -> stronghold -> dragon

This extends to things like piston door designs, mob farms, iron golem farms, villager trading halls, breaking lecterns a thousand times, etc etc etc.

You are bored because you play it on rote. You've internalized all its mechanics over the years and forgot how to have fun.

You've forgotten how to set up a farm that doesn't have 8 blocks of farmland between its 1 block water sources. How to build a base that isn't just a cobblestone 9x9. How to play the game without lvl 3 explosionless rockets. How to travel without gliding at the most efficient angle. How to transport long distances without a nether ice boat tunnel.

The game is "boring" because you play it in a boring way.

Try this, right now, or whenever you next feel like starting a new world.

Create a new world, and pretend like you know nothing. Not dramatics, you're still alone, but deliberately deny those impulses tempting you to exploit your meta-knowledge of the game's inner workings.

You no longer know which light level monsters spawn at. You don't know that librarian villagers can sell any enchantment in the game except for soul speed and swift sneak. You have no idea that piglins can trade ender pearls. You are clueless about the fact that the optimal y level to mine diamonds is between -58 and -61.

You know nothing. You know nothing, and your goal is to build a pretty house and have a self-sustaining food source.

submitted by /u/Uncommonality
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