/u/BlockFront7740
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Hello! I am proud to announce that me and my friends are hosting a new server for people looking for a fresh worldbuilding experience! Our staff have hosted and played many different worldbuilding servers over the last 5 to 6 years. We decided to solo host our own server with fixes to many of the problems we encountered with those servers, such as inactive or corrupt moderation, poor warfare mechanisms, and lackluster diplomacy. We are trying to be unique in some senses while also trying to stick to the core worldbuilding vibe AS MUCH AS POSSIBLE.
Some things that set us apart from other worldbuilding servers:
Less restrictive war system: Most plugins out there to manage wars suck, so we're doing it the old fashioned way without them. Players can chose from a variety of methods to fight wars or create their own!
Non-Earth map: World maps have become quite stale to us and often prevent access to many vanilla features, so our world is a 15k by 15k vanilla world.
End: The End is a thing worldbuilding servers seem to love to disable, and we don't really understand why. Aside from removing elytras to promote more player infrastructure, the End is free for everyone to ravage.
Less restrictive redstone: While we must live with the paper server software, it has been configured to emulate vanilla behavior as much as possible. You are free to create any redstone contraption that you would like as long as it does cause excessive lag. Some things that
DON'T set us apart from other worldbuilding servers:
Towny: The defacto plugin for worldbuilding to protect builds and your items. Upkeep: To maintain your towns and nations, you must pay the required upkeep. Otherwise your town will fall into ruin!
TNT duplication is disabled: It's beyond overpowered for war.
Dynamic map for live player coverage
Join now! https://discord.gg/BSxDayhawY
submitted by /u/BlockFront7740
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Some things that set us apart from other worldbuilding servers:
Less restrictive war system: Most plugins out there to manage wars suck, so we're doing it the old fashioned way without them. Players can chose from a variety of methods to fight wars or create their own!
Non-Earth map: World maps have become quite stale to us and often prevent access to many vanilla features, so our world is a 15k by 15k vanilla world.
End: The End is a thing worldbuilding servers seem to love to disable, and we don't really understand why. Aside from removing elytras to promote more player infrastructure, the End is free for everyone to ravage.
Less restrictive redstone: While we must live with the paper server software, it has been configured to emulate vanilla behavior as much as possible. You are free to create any redstone contraption that you would like as long as it does cause excessive lag. Some things that
DON'T set us apart from other worldbuilding servers:
Towny: The defacto plugin for worldbuilding to protect builds and your items. Upkeep: To maintain your towns and nations, you must pay the required upkeep. Otherwise your town will fall into ruin!
TNT duplication is disabled: It's beyond overpowered for war.
Dynamic map for live player coverage
Join now! https://discord.gg/BSxDayhawY
submitted by /u/BlockFront7740
[link] [comments]
Continue reading...