/u/ShadeDrop7
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| | I'm posting this to showcase 3rd party shaders, as I feel like they're kind of getting overshadowed by Vibrant Visuals, especially since Vibrant Visuals is officially in Bedrock Edition now. I like how Vibrant Visuals stays closer to vanilla in style, but I personally feel like a lot of 3rd party Java shaders look much better compared to it. It's also worth noting that the shader I'm using is called Bliss Shaders. The resource pack being used is called Stay True. I am also using the Distant Horizons mod in some of these pics to allow extremely high render distances with the use of LODs. The version of Bliss Shaders that is compatible with Distant Horizons can be found here on GitHub. Lithosphere, Incendium, and Nullscape are also being used as world gen mods in these screenshots. submitted by /u/ShadeDrop7 [link] [comments] |
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