[ / ] Particles from revive zones are now activated when creating a zone and deactivated when deleting it.
[ x ] Fixed a bug with totems. Disconnecting with a totem in hand while downed and reconnecting revive you ignoring the "totem_first" option
[ x ] A broadcast that appears when starting the server has been removed.
[ x ] Corrected message errors in revive zones commands and added to the list of general commands.
[ + ] fixed a bug with the automatic generation of configuration. Some hook configurations were repeated
[ x ] Fixed a bug in events.yml, when reviving they got blind for 200 seconds
[ + ] Added a new function in events.yml
- "[playemote] emote1"
or
- "[playemote] <victim/reviver/picker/enemy> emote1"
[ + ] Added an option to kill players with certain items without going through the "downed" stage. in config.yml.
Code:items_options: no_downed_items: enable: false items: vanillaItemExample: item: "diamond_sword" name: "&cFire sword" itemAdderExample: item: "itemsadder-myitems:emerald_sword"
[ x ] Fixed an error when checking if you have permission in the pickup action.
[ / ] Monsters have been changed to Mobs in the action of removing attacking mobs.
[ + ] Added a new type of price when reviving. you can set it like this.