Config changes
- Some internal cleanup.
- Developers: Changed Pinata#whenExploding to Pinata#triggerDeath, Pinata#whenExploding is still there but will just call Pinata#triggerDeath and is Deprecated and will be removed in the future.
- Added commands to execute for the player that got the last hit on the Pinata.
Config changes (Just comment changes, you don't need to update)
- Fixed some semicolons in the config comments instead of them being colons.
- Added support to target a player or a list of players when doing the /pp spawn command so you can spawn a Pinata at them.
- Improved a bunch of console messages using the old logger system.
- Improved the message when you have an invalid config location to be more notable and clear.
- Misc cleanup.
Config changes (Just default changes, you don't need to update)
- Added "ignore-vanish" config setting for the commands to ignore players in vanish.
Config changes
- Added config settings to change the Pinata's glow color with random and cycle settings.
Config changes (Just comment changes, you don't need to update)
- Cleaned up the config's comments a little bit.
- Fixed glow issues when having more than one pinata alive at once.
No config changes.
- Developers: Removed Pinata#getHitsLeft, use Pinata#getHealth instead.
- Fixed some fields not being private.
- Improved placeholder registration.
- Fixed an exception message not using the new message system.
- Moved the particles enum outside of the Pinata class.
- Fixed hex formats not working on placeholder text from the config.yml.
- Misc cleanup.
No config changes.
- Developers: Deprecated Pinata#getHitsLeft and added Pinata#getHealth and Pinata#setHealth