[+] Fix's issue with minions deleting / the server crashing when an island is created/removed with the Superior Skyblock2 hook
Thanks @sannyboy20_nl for helping me test
[+] Added the option to customise the amount of time a user has to link a chest, add to config.yml to configure
[+] Minion name placeholder, from the last update, will now also be applied in the names of the GUI/Commands
[+] Slayers with SMELT will now be able to cook porkchops from pigs
[+] Increase damage that the slayer does (As for some reason a few mobs were not dying from the first Slayer hit)
[+] Added the ability to modify the %MINIONTYPE% placeholder by setting the MinionNamePlaceholder, shown in the config.yml
Code:Minions: Miner: #identifier (To customise control panel find Miner in controlpanel.yml) Settings: TicksPerAnimation: 4 #How often do you want the animation to update in ticks (20 = 1 second, -1 to disable animations) TicksPerAction: 50 #How often do you want the minion to mine the rock infront in ticks (20 = 1 second) DefaultSkin: Miner #Want to change the default skin? Check the skins.yml file (You can modify the Miner skin, or create your own one!) MinionNamePlaceholder: Miner #The name of the placeholder for %MINIONTYPE%
[+] Modified how saving minions happens to prevent a lag spike under certain conditions
[+] Added support for Custom Model Data within all the GUIs, to add simply add the option
[+] Modified how the data is saved for saving Levels/Exp/Chests to the database
[+] Modified the code regarding breaking chests, which some users were reporting lag for
[+] Fixed NPE with list minion command
[+] Fixed a config issue with the Minion Type Limit permissions
[+] Fixed a bug that spammed an error about incorrect max level for a minion into chat, due to the MaxLevel method of minions returning the wrong values