Interactions | Create Complex Conversations with NPCs [1.8-26.2]

MC Plugin Interactions | Create Complex Conversations with NPCs [1.8-26.2] 2.19.2
Make your players talk with NPCs choosing multiple options. Must have for RPG Servers!

-Fixed bug with protocollib_selectable_options_action option set to JUMP on 1.21.6+ versions.
-Fixed: Removed warning window in Paper 1.21.6+ when clicking options on chat or when trying to skip a dialogue (you are trying to execute an "unrecognized command").
  • Like
Reactions: Masquerade
-Fixed important console error on 1.16.5- servers that was preventing conversations from starting.
-Added stopsound and stopsound_resource_pack actions.

Remember to check the WIKI!
https://ajneb97.gitbook.io/interactions/
-Added protocollib_player_already_mounted option to the config. This prevent bugs when starting a conversation while mounting.
-Fixed issue with actionbar action when hide_chat_while_in_conversation_type option is set to ALL.
-Fixed security risk in the player_command_as_op action on some cases.

Remember to check the WIKI!
https://ajneb97.gitbook.io/interactions/
-Added compatibility with 1.21.8.
-Modified config file code and access.
-Removed CMI Holograms compatibility. Currently I don't have any means of testing for changes or bugs, and plugin API is not working properly.

Some changes were made on the file management system on the plugin, so I recommend you make a backup of your plugin files.
-Added compatibility with 1.21.7
-Added FancyNpcs (https://modrinth.com/plugin/fancynpcs) support to start conversations.
-Removed the "NPC named <name>" starting point. Now you must use the IDs of the NPCs.

Remember to check the WIKI!
https://ajneb97.gitbook.io/interactions/
-Added compatibility with 1.21.6
-Added protocollib_mount_height_fix option in the config. This option will allow to modify the Y coordinate of the player when is mounted on a dialogue, when protocolib option is enabled.

Remember to check the WIKI!
https://ajneb97.gitbook.io/interactions/
-Fixed very important bug that was kicking players in conversations with the "too many packets" error when protocollib option is enabled.
Top Bottom