Interactions | Create Complex Conversations with NPCs [1.8-26.2]

MC Plugin Interactions | Create Complex Conversations with NPCs [1.8-26.2] 2.19.2
Make your players talk with NPCs choosing multiple options. Must have for RPG Servers!

-Added WORD mode to the Write Dialogues option. With this mode, the dialogues will be sent word by word instead of character by character.

Remember to check the WIKI!
https://ajneb97.gitbook.io/interactions/
-Fixed issue that was causing the written dialogues to continuously be sent after the conversation has finished.
-Fixed console error issue with the verify system.
The plugin was fully recoded. I made this decision mainly to make the code more maintainable so I can update the plugin in an easier way. Everything should be working as before. If you find bugs please tell me asap so I can fix them!

-Added WRITE DIALOGUES option. This option allows dialogues to be written instead of showing instantly, which make the conversation more realistic.
[IMG]


-Modified the API. You can check the changes on the wiki.
-Fixed issue reseting influence on /int resetplayer command.
-Fixed particular issue when finding player data sometimes.
-Added: Completely modified the requirements/conditions system for player options and conditional dialogues. Now you can compare 2 variables and use more conditional types.

Remember to check the WIKI!
https://ajneb97.gitbook.io/interactions/
-Added compatibility with 1.20.
-Added the possibility to use JSON format messages in conversation dialogues. Example:
JSON:
text:
- 'json: ["",{"text":"Remember to check the ","color":"#AFD6E9"},{"text":"SPAWN","bold":true,"color":"#FF80C0","hoverEvent":{"action":"show_text","contents":[{"text":"Use /spawn to teleport","bold":true,"underlined":true}]}}]'

Remember to check the WIKI!
https://ajneb97.gitbook.io/interactions/
-Added wait_ticks action type.
-Fixed wrong warning on /int verify command regarding wait action.

Remember to check the WIKI!
https://ajneb97.gitbook.io/interactions/
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