EcoSkills ⭕ Addictive MMORPG Skills ✅ Create custom Skills, Stats, Effects, Mana ✨ Plug + Play

MC Plugin EcoSkills ⭕ Addictive MMORPG Skills ✅ Create custom Skills, Stats, Effects, Mana ✨ Plug + Play 3.47.1
MMORPG Skills, Abilities, and Levelling with an intuitive GUI.

- Added the ability to make your own custom stats right in config! I've you've used EcoPets or EcoJobs before, this system should feel quite familiar; read more about it here! https://plugins.auxilor.io/ecoskills/how-to-make-a-custom-skill
- Moved custom effects and custom stat configs off to each have their own files (existing configs will still work)
- Added lrcdb support for custom skills
- Various under-the-hood improvements
- Fixed traceback not working
- Added damage_mainhand effect
- Added is_behind_victim filter
- Fixed permanent effects not updating with placeholder values, fixing 'miscounting' bugs
- Improved attribute effects
- Improved multiplier effects
- Improved 'multi-multiplier' effects (skill_xp_multiplier, pet_xp_multiplier, etc)
- Added set_victim_velocity effect
- Added location_to_cursor mutator (Thanks OfTeN!)
- Changed points to all be global (no more g_ prefix!)
- Added price as a generic argument (See here for more: https://plugins.auxilor.io/effects/configuring-an-effect#price)
- Moved particles to particle lookup system (See here for more: https://plugins.auxilor.io/all-plugins/the-particle-lookup-system)
- Added points as valid prices (See here for more: https://plugins.auxilor.io/all-plugins/prices)
- Fixed shoot effect
- Several optimisations and bug fixes
- Removed debug messages that were accidentally left behind when using cooldowns
- Fixed bugs with filters, camelCase config keys, and a couple related bugs
- Fixed bug with farming XP gain
- Added knock_away effect
- Added pull_to effect
- Added fully_charged filter
- Added spawn_entity effect
- Updated EcoEnchants integration
- Fixed startup error for some users
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