PyroFishingPro [1.14.X -1.20.X] [#1 Fishing Plugin!] [NEW Tournament Rework]

PyroFishingPro [1.14.X -1.20.X] [#1 Fishing Plugin!] [NEW Tournament Rework] 4.9.1
Is fishing boring? Do you want loads of custom and unique features? This is the plugin for you!

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FateKid submitted a new resource:

PyroFishingPro [1.14.X -1.18] [#1 Fishing Plugin!] [NEW GUI Customisation] - Is fishing boring? Do you want loads of custom and unique features? This is the plugin for you!

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Important Notice: As of v4.6.0, the plugin now requires PyroLib to be installed. You can download this here.

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FateKid updated PyroFishingPro [1.14.X -1.18.2] [#1 Fishing Plugin!] [NEW GUI Customisation] with a new update entry:

Fish Update

Additions:
- Added '/fish update' (see notes below)

General Changes:
- Modified the default fish.yml

Fixes:
- Fixed fish with the 'SellPriceOverride' not counting towards the Special Fish category.
- Fixed off-hand fishing disable not allowing any items in the off-hand to work while fishing.
- Fixed the per-codex menus redirecting back to the main menu instead of the codex main page.

--------

Important information regarding /fish update.

- The command will...

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FateKid updated PyroFishingPro [1.14.X -1.18.2] [#1 Fishing Plugin!] [NEW GUI Customisation] with a new update entry:

MySQL + Huge Recode

(I have tried to document everything I could, however, since was such a big update that somethings may have been left out - especially in the fixes section)

This is my first major implementation of SQL alongside recoding the entire player data managers. There maybe issues, so SQL will be marked as 'use at your own risk' until one or two patches have gone by.

This version requires PyroLib v1.2 or higher.

Additions:
- Added MySQL support. See the new 'database.yml' file for...

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FateKid updated PyroFishingPro [1.14.X -1.19.X] [#1 Fishing Plugin!] [NEW GUI Customisation] with a new update entry:

Updates

This version of PyroFishingPro requires PyroLib v1.2.2 to run.

Additions:
- Added the (/fish stats) menu into the customisation branch. This means it is fully customisable now inside of the (stats.yml) file. (Note: the messages for this have been changed, so you will need to re-translate them).
- Added PlaceholderAPI support to all customisable menus.
- Added a one second delay to data loading to prevent issues between swapping servers on a bungeecord network.

General...

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FateKid updated PyroFishingPro [1.14.X -1.19.X] [#1 Fishing Plugin!] [NEW GUI Customisation] with a new update entry:

Balance Changes + Fixes

Additions:
- Added two new command aliases for the '/fish' command. [pyrofish, pyrofishing]

General Changes:
- Totem cooldown timer now persists when it is broken. (This lets you relocate it without it resetting back to it's long-cooldown timer).
- Reduced the number of platinum fish needed to upgrade a passive slot from 7 to 5 per level.
- Reduced the cost of totem upgrades by around ~30%
- Reduced the cost per-level of totem upgrades by around ~25%
- Increased the maximum...

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FateKid updated PyroFishingPro [1.14.X -1.19.X] [#1 Fishing Plugin!] [NEW Tournament Rework] with a new update entry:

More Fixes

This version requires PyroLib v1.2.6 or higher to run.

General Changes:

- The progress broadcaster will no longer broadcast straight after a tournament starts, and will instead wait one cycle.

Fixes:
- Fixed various issues related to data not saving properly, not catching the right fish tiers, fish not selling for their intended prices and a few more misc issues.

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FateKid updated PyroFishingPro [1.14.X -1.19.X] [#1 Fishing Plugin!] [NEW Tournament Rework] with a new update entry:

Fixes

General Changes:
- Disabling Off-Hand fishing will now block all fishing states instead of just the CAUGHT_FISH state.
- Changed the colour of the prefix when off-hand fishing is disabled.
- Changed how the Random Catch tournament stores data. It will now attempt to persist the catch order of users who catch the most. This should fix issues where some players were moved to 3rd even if they were the 1st to catch with the same catch amount.

Fixes:
- Fixed an issue with a mini...

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FateKid updated PyroFishingPro [1.14.X -1.19.X] [#1 Fishing Plugin!] [NEW Tournament Rework] with a new update entry:

Fixes and Changes

General Changes:
- Applied the same change to the Random Catch tournament in a recent update to the Crab Killing tournament to ensure ties are based on who came first instead of a random outcome.
- Changed how entropy and xp is calculated with buffs from being a multiplicative equation to an additive one.
- Increased the Radius of the Snowglobe circle from 2.5 blocks to 5 blocks.
- Changed how the 'LONGEST_CAST' tournament type calculates the distance to only count horizontal distance...

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FateKid updated PyroFishingPro [1.14.X -1.19.X] [#1 Fishing Plugin!] [NEW Tournament Rework] with a new update entry:

Optimisations + Additions

Note: New Tournament Types WILL NOT be automatically added to the Automatic Starter. You will need to manually add them if you wish to use them.

Additions:
- Added a new MySQL table and support for player delivery upgrades. (should be automatically created and populated - no migration is needed for the data to transfer).
- Added MoneyLimit data to the playerData MySQL table to allow for cross-server money limiting.
- Added a check that will drop items put inside of the Fish Bag on...

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FateKid updated PyroFishingPro [1.14.X -1.19.X] [#1 Fishing Plugin!] [NEW Tournament Rework] with a new update entry:

4.8.19 - Fixes

Additions:
-
Added the option to configure both the name, and score 'N/A' variable into the messages.yml
- Added a formatted entropy placeholder (%pyrofishingpro_entropy_formatted%)
- Added a fallover in the tournament stopper to kill the on-going reward code and forcefully end a tournament in-case of a command erroring when giving out rewards.
- Added a new message that will appear in chat when the bait runs out on your fishing rod.
- Added two new API Events. (TournamentStartEvent...

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