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My Mmoitems plugin seems to work fine, but when the health attribute doesn't work, and instead takes away the health. In addition to that, when I deleted the plugin, it completely messed up the health attribute system and even trying to increase the health of a player through skript doesn't work. If anyone knows how to fix this, please help.
 
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My Mmoitems plugin seems to work fine, but when the health attribute doesn't work, and instead takes away the health. In addition to that, when I deleted the plugin, it completely messed up the health attribute system and even trying to increase the health of a player through skript doesn't work. If anyone knows how to fix this, please help.
Once I am home I will look into issues reported like this.
 
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So, I found out it wasn't plugin overlapping, but it was just some issue within the plugin itself, and I heard that it was fixed in the most recent MI development build.
 
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So, I found out it wasn't plugin overlapping, but it was just some issue within the plugin itself, and I heard that it was fixed in the most recent MI development build.
do you by chance have the specific build number you're looking for? I'll make sure to get that one uploaded.
 
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FateKid updated MMOItems Premium [30% OFF] with a new update entry:

[6.7] The Skill Update

Make sure you read the MythicLib 1.3 changelog first. This update is pretty massive and took a lot of time to write and debug; it is a very big step for the MMO series!

Big Changes
  • You can now use MMOCore skills as item abilities
  • New TIMER trigger type
  • New UNARMED damage type (supports RealDualWield)
  • Use /mmoitems reload skills to fully reload ML and MMOItems skills
...

Read the rest of this update entry...
 
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FateKid updated MMOItems Premium [30% OFF] with a new update entry:

[6.7.2] Bug fixes

  • Removed the Equip Priority stat again due to a dupe glitch.
  • Fixed an issue with custom durability not supporting 0 durability losses.
  • Bouncing Crack should now support most flag/protection plugins like WorldGuard and Towny. It now calls a Bukkit event which other plugins can listen to. Bouncing Crack now has a 1 second cooldown
  • Fixed an issue with custom durability & downgrade when breaking an item
  • Added two new trigger lists for station recipes...

Read the rest of this update entry...
 
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FateKid updated MMOItems Premium [30% OFF] with a new update entry:

[6.7.3] Bug fixes

  • Fixed MI not saving player data when players dont log off
  • Added Lifesteal (applies on weapon damage) and Spell Vamp (applies on skill damage)
  • Fixed musket ray tracing
  • Fixed an issue with the Shulker Missile ability
  • Added lightness and darkness elements to default config files
  • You can no longer use untargeted weapons when casting thru MMOCore
  • Fixed an issue with crafting trigger loading
  • Support for MM 5.0.x
  • Allow for 12 ability mods...

Read the rest of this update entry...
 
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FateKid updated MMOItems Premium with a new update entry:

[6.7.3] Bug fixes

  • Fixed MI not saving player data when players dont log off
  • Added Lifesteal (applies on weapon damage) and Spell Vamp (applies on skill damage)
  • Fixed musket ray tracing
  • Fixed an issue with the Shulker Missile ability
  • Added lightness and darkness elements to default config files
  • You can no longer use untargeted weapons when casting thru MMOCore
  • Fixed an issue with crafting trigger loading
  • Support for MM 5.0.x
  • Allow for 12 ability mods...

Read the rest of this update entry...
 
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DevLogic updated MMOItems Premium with a new update entry:

[6.7.4] Bug fixes

The longly awaited MI update is finally available! Lately, efforts have been focused on providing new exciting features for MMOCore (skill trees are still on their way!) but be sure we are still actively working on it. We've almost cleaned up the MMOCore issue tracker and now it's MMOItems turn!

We're moving repos to gitlab.com so you might have to recreate an account to post issues on the tracker!

Patches
  • Fixed an issue with AureliumSkills required...

Read the rest of this update entry...
 
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FateKid updated MMOItems Premium with a new update entry:

[6.8] Custom Elements & Scripts

This is a big update and it took quite a long time to work on! Please take your time to update the three MMO plugins as they do feature a lot of (awesome) changes. If you like recent updates do consider leaving a plugin review!

Reminder: read the MythicLib changelog! All the changes which apply to MythicLib also impacts MMOItems.

Patches
  • Fixed an issue with Heroes skill damage...

Read the rest of this update entry...
 
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Kirazie updated MMOItems Premium with a new update entry:

[6.8.1] Bug fixes

Please read the 6.8 changelog first!
Additions & Patches
  • Now relies on MythicLib to apply item glow. No longer requires GlowAPI
  • Readded default item sets (should have been added in the previous update)
  • You can now use a simple number to configure item tier capacity instead of a base/scale formula
  • Fixed issues with hex colors
  • Fixed an issue with armor applying stats when held in hand
  • New stats to increase attributes from MMOCore

Config Changes...

Read the rest of this update entry...
 
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thank u
 
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FateKid updated MMOItems Premium with a new update entry:

[6.8.2] Bug fixes

Please read the 6.8.1 changelog first!
  • Fixed the Player is offline issue when players disconnect for too long
  • Fixed an issue with some stats being unavailable to shields/catalysts
  • Fixed an issue with custom bow pull force and damage
  • Changed the default consumables.yml file
  • Potion effects no longer show for tipped arrows. Use Arrow Potion Effects instead
  • Fixed unidentified items not showing item tier
  • Fixed an issue with arrow potion effects
...

Read the rest of this update entry...
 
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