![[IMG] [IMG]](http://i.imgur.com/uR5xkhr.png)
Allows players to quickly create shops to buy, sell, barter, or gamble items seamlessly!
By focusing on ease of use, players of any skill level can create in-game shops in a way that feels like a native feature.
Easily change between the different types of displays!
![[IMG] [IMG]](http://i.imgur.com/MXQB4Ko.png)
Create shops to sell, buy, barter, or gamble items using any chest type!
![[IMG] [IMG]](http://i.imgur.com/UXBLiQ4.png)
Bet your life savings away with gamble shops!
![[IMG] [IMG]](https://media.giphy.com/media/ahVHUNgHaEJ3i/giphy.gif)
Totally configurable (and optional) holographic displays above shops!
![[IMG] [IMG]](https://media1.giphy.com/media/SoRgV6vNgAr9Kq1ZrN/giphy.gif)
Features:
- Change currency to a custom item, virtual currency (Vault), or experience points seamlessly.
- Create shops in multiple ways. Either fill out a sign or hit a chest with an item and fill out info in chat (both configurable)
- Fully customizable.
- No commands required.
- No permissions required. (But are supported)
- Easily handles items with custom display names, descriptions, and enchantments. (and custom player heads)
- All shop displays use client side packets so there is no lag on the server or chances of duping the items
- Create admin shops that don't need to be stocked
- All sign text is translatable and customizable. (along with text colors)
- All chat messages are translatable and customizable. (along with text colors)
- Control what types of shops individual players are able to create and use.
- Control the amount of shops individual players are able to create and use
- Blacklist certain worlds from having shops created in them.
- Ability to set an optional price players must pay to create and/or destroy shops
- Integrates with WorldGuard and Towny
- Integrates with DynMap to show shops on the map
- Works with chests, barrels, shulker boxes, even ender chests!
- Plug and Play.