- Fixed error on setups with temperature system disabled
- Hex color codes are now supported in all configuration files of the plugin.
- Improved default season switch messages and season names. Existing setups need a reset of the lang.yml file for the improved messages to show up.
- Fixed bug that could potentially damage worlds. Please update if you're using version v11.5.0
- Fixed terralith compatibility for 1.21 and above. You may have to delete your RealisticSeasons biome folder to fix the error.
- Minecraft version 1.21.1 is now supported
- Custom temperature items can now be configured not to work underwater
- Negative temperature modifier for full hunger bar now only applies if 1 and a half hunger is missing
- The water bottle icon in the temperature action bar starts flashing before the cooling wears off
- Temperature boosts no longer apply if player hunger is below 3 hunger points.
- You can now configure a potion effect to apply to the player when they've drunk water.
- Temperature now gradually changes instead of instantly. Players can no longer instantly freeze when jumping in water for example but instead require some time to cool off.
- Frozen breath is now only affected by environmental temperature modifiers.
- You can now modify the players' walking speed instead of applying slowness as a negative temperature effect.
- You can now configure the height temperature modifier with a per-block value. It is also possible to change this value for specific worlds-only
- Some other bugs have been fixed