QuestCreator | 1.20 support

MC Plugin QuestCreator | 1.20 support 6.49.0
The most powerful questing plugin ever seen for Spigot. [1.7-latest] [test server available]

Fixed :
  • (GCore) Quick update to 1.20.4. - feel free to send me a reminder of your ticket in Discord to help me prioritize as I am quite behind for bugs reports
  • (GCore) #3100 Potential fix for an issue with building skulls in recent paper versions.
Added :
  • (GCore) Support for 1.20.2.
Improved :
  • (GCore) Migrated the repository to gradle. - Some dependencies might be temporarily affected by this change due to outdated jar files, please report it on Discord
  • Migrated the repository to gradle. - Some dependencies might be temporarily affected by this change due to outdated jar files, please report it on Discord
Fixed :
  • (GCore) #3066 An issue preventing GUI items to update properly in some cases.
  • (GCore) #3081 Added missing 1.20 materials.
  • (GCore) #3086 An error occurring when importing head items in the editor GUI.

That's it! Please consider leaving a constructive review to the plugin.
Make it a 5-star one if you're satisfied with the plugin and my work !
:D
Fixed :
  • (GCore) Some users reported issues with the protocol GUIs not opening, which is most likely due to ProtocolLib not being stable for 1.20 yet. - A temporary fix is to set "allow_protocol_guis: false" in GCore/config.yml
  • (GCore) An error with item NBT tag checking in 1.20.
  • #3048,#3052,#3061,#3062,#3068,#3069 An error occuring with non-individual quests issues, probably due to a 1.20 change.
Added :
  • (GCore) Updated to 1.20.1.
  • (GCore) The "{logic:<logic>,<value_if_match>,<value_if_no_match>}" placeholder, to use a different value depending on a logic string.

Fixed :
  • (GCore) #2984,#3042,#3055 NPC packets wouldn't work properly for 1.19.3+.
Added :
  • (GCore) Support for 1.19.4.

Improved :
  • (GCore) Updated zh_TW and zh_CN translation. Thanks to Krick!
  • Updated zh_TW and zh_CN translation. Thanks to Krick!

Fixed :
  • (GCore) An issue preventing the plugin to start on legacy servers.
Added :
  • (GCore) Support for 1.19.3.
  • #2948 Object "PLAYER_MAKE_PATHS" to require players to create dirt paths with a shovel.
  • #2949 Object "PLAYER_BLOCKS_BONE_MEAL" to require players to use bone meal on crops.

Fixed :
  • (GCore) #2964,#2991,#3012 Data boards loading too fast for connected users (such as when using plugins' reload commands) would sometimes cause data losses when multiple boards were connected (in this case, QuestCreator quests losses).
  • #2953 Objects "SERVER_LOGIC_MODEL_VARIABLE" and "SERVER_LOGIC_SERVER_VARIABLE" couldn't be used in some contexts where they should.
Added :
  • (GCore) #2769 Placeholder "{player_displayname}".
  • (GCore) #2842 Option "dont_fetch_player_profiles: false" in GCore/config.yml to disable fetching of player profiles (mainly for head items"). - see
  • Setting "player_blocks_cache_filter: []" in config.yml to specify which player placed blocks to cache. - see
  • #2885 Placeholders "%questcreator_gvariable_<global variable>" and "%questcreator_gvariable_formatted_<global variable>".


Improved :
  • (GCore) Updated zh_TW translation (by Krick).
  • Potential improvements in plugin performance when checking timer quests.
  • Updated zh_TW translation (by Krick).

Fixed :
  • #2889 Progress notifications from distance-related objects would be shown too often.
  • #2899 Potential fix for a server crash due to GUIs.
  • #2913 Vehicle type "STRIDER" couldn't be used in vehicle-related objects.
  • #2927 Adding a player name after a placeholder when their name contained an underscore would cause invalid parsing.
  • #2928 An error occuring after data load for bossbar progression.
  • #2929 An error occuring on "/qc reload" with the loading of players' furnaces when the world name was invalid.
  • #2931 Synchronized contents of the "SYSTEM_active_quests" GUI with placeholder "questcreator_activequest_<...>".
  • #2932 Object "PLAYER_BLOCKS_INTERACT" wouldn't properly detect if event was cancelled by another plugin.
  • #2890,#2900,#2946 Updated the WildStacker integration.
Fixed :
  • (GCore) #2846 Bossbars wouldn't display hex color codes under some circumstances for newly created bossbars.
  • #2874 Updated DungeonsXL integration.

That's it! Please consider leaving a constructive review to the plugin.
Make it a 5-star one if you're satisfied with the plugin and my work !
:D
Added :
  • (GCore) #2682 Setting "number_formatting_separate_thousands_start_at: 1000" in config.yml, to customize when the separation starts to take place.
  • #2821 Option "spells" to object "PLAYER_MAGIC_SPELL_CAST", to require one of multiple spells.
  • Integration for PinataParty with object "PLAYER_PINATA_PARTY_HIT_PINATA".
Fixed :
  • (GCore) #2823 JSON messages wouldn't work properly in 1.19.2.
  • #2824 Updated WildStacker integration.

That's it! Please consider leaving a constructive review to the plugin.
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