MythicMobs Premium

MC Plugin MythicMobs Premium v5.6.1 + Dev 5.6.2/5013
Create custom mobs and bosses with advanced skills, attributes, equipment, and more!

Changed random spawning to use the new Cluster Generator by default if the generator was previously enabled
Fixed NPE with new random spawn generator
Added `distanceFromPin{pin=X;distance=<5}` condition
Added `boundingBoxesOverlap` condition
Fixed some more issues with multi-hitbox support
Randomize player clusters before processing
Added `fakelightning` and `fakeexplosion` aliases for those effect mechanics
Maybe fixed onblock condition for cluster generator
Fixed mobs with no display name set having a display name
Added new experimental clustering Random Spawning mode and new random spawning options.

The Cluster generator groups players together and assigns each group a dynamic local mob cap to ensure there are always spawns near every player. The generator is also entirely async. This will become the default mode in the future.

- Enable new spawning mode by adding `RandomSpawning.Generator: CLUSTER` to `config-spawning.yml`
- Added `PlayerClusterDistance` option - players within this distance are considered in the same cluster
- Added `GroupMultiplier` option - Increases the local mob cap based on the number of players in the cluster
- Added `SpawningLimit` option - Setting this to `-1` uses the server's settings, otherwise you can set your own cap independent of spigot.
Fixed custom MM nameplates trying to apply to MEG modeled mobs instead of letting MEG handle its own nameplates
Added new config options for the different hologram features, and adjusted default values to be more usable
fixed bug with config converter preventing plugin from loading
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Reactions: SirMaster303
Fix for potential memory leak involving random spawners used with MythicDungeons
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Reactions: oran1 and Hello1212
Latest Premium: v5.4.1

DEV:
- GlowEffect mechanic no longer requires GlowAPI (1.18+ only). GlowAPI is still required for 1.16.
- Added "audience" attribute for GlowEffect mechanic
Updated to MythicMobs Premium v5.4.0
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Reactions: GristYacht
Updated to the latest version of MythicMobs
v5.3.0 + Dev 5.4.0 Build 4615
Updated to the latest edition of MythicMobs
V5.3.0 Premium
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Reactions: Ajay
Fixed default stance when loading a mob from PDC
1.19.4 Support
  • Fixed NPE in OnDamaged mechanic introduced recently
  • Fixed mobs forgetting who their parents are after chunk reload closes #1077
  • Fixed non-despawning mobs healing on chunk reload
  • Added Options.HealOnReload (defaults to false)
  • Allow placeholders in onDamaged aura damage mods closes #1070
  • Fixed armorstand mobs dying twice from TNT because of a spigot bug closes #1065
  • Fixed NoClassDefFoundError when dispensing a mob egg from a dispenser closes #1066
  • Make placeholders pass caster to papi if caster is a player and entity targets are not applicable
  • Allow placeholders in setBlock mechanic
  • Fixed raytrace fluidcollisionmode option not working
  • Added blocksPerTick option to paste mechanic
  • added isBaby{} condition
  • Added placeholder support for blockmask effect material
  • Removed some soft depends that are no longer used closes #1050
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