EpicCraftingsPlus | Fully Configurable CRAFTINGS! [1.8-1.20.4]

MC Plugin EpicCraftingsPlus | Fully Configurable CRAFTINGS! [1.8-1.20.4] 7.27.1
Create custom craftings in a very unique way, up to 15 required items! Perfect for RPG!

-Added the possibility to save ORIGINAL/IDENTICAL ITEM as the crafting item, without losing any important properties. This can be achieved by using /ecraft create <name> original. However, if you choose to save craftings this way, you'll have some limitations:
  • You'll not be able to modify the item manually in the config.
  • You'll not be able to use PlaceholderAPI variables in the item.
Remember to check the WIKI!
https://ajneb97.gitbook.io/epiccraftingsplus/
-Added not_show_on_blocked_craftings option on inventory items. When enabled, this item will not appear in the inventory if the crafting is blocked.

Remember to check the WIKI!
https://ajneb97.gitbook.io/epiccraftingsplus/
-Added [count_as_item] optional prefix on crafting claim actions, to count empty slots when using commands instead of items.
-Added a validation to the /ecraft verify command when category inventories are not found.
-Added compatibility with 1.20.4.
-Added %epiccraftings_cooldown_<crafting>% PlaceholderAPI variable.
-Added %epiccraftings_onetime_ready_<crafting>% PlaceholderAPI variable.

Remember to check the WIKI!
https://ajneb97.gitbook.io/epiccraftingsplus/
-Fixed issue saving and loading attributes from crafting items.
- Fixed potion effects not being saved on 1.20 versions.
- Fixed issue and console warning when creating skull items on 1.20.2 version.
-Added: Big improvement made to the conditions on extra requirements for craftings (more info on the wiki).
-Added /ecraft reset command to tab completion.

Remember to check the WIKI!
https://ajneb97.gitbook.io/epiccraftingsplus/
-Fixed requires_lore_custom_character option in crafting default values.
-Added: You can now use PlaceholderAPI variables on inventory titles.
-Fixed issue with some required items that have empty lore lines.
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